Sunday, October 7, 2012

Peruvian Long Tail Dragon

Random snakey-dragon creature courtesy of CrispyFishSticks a.k.a Allison Theus. Just for fun since I've been working on a lot of serious models.

Tuesday, July 24, 2012

I finally caught a CGHub competition before it was too late! This time its an exotic reptile sculpt and texture competition. No high fantasty creatures, just straight up reptiles. It was a hell of a time choosing a scaled beastie but I finally settled on the Andros Rock Iguana. They've got an imposing look with wonderful coloring that was different enough from the Green Iguana that I felt safe picking it. The competition is over mid August, so you'll be seeing updates soon! Inspiration board and first pass below...

On another note, work has got me really enjoying my prop modeling, so why not hit the next step and start working on a full blown enviroment vignette? I've just been waiting for the perfect piece of inspiration and it finally came when I stumbled across Tahra of CGHub. Dang this dude has style! We've got Miyazaki-esque backgrounds full of super vibrant color. He's got this amazing piece dubbed "Penguin Train" that feels so much like an island I lived on as a kid that I couldn't help myself. 

It's perfect for a first enviroment piece. It's small, contained and yet presents a bunch of challenges that I'd never really encounter as a character artist.

Wednesday, March 21, 2012


I recently started work as a Junior 3D Artist at the SAIC Army Game Studio. It's a lot of fun and very challenging, particularly since I was hired to the environment team and I'm primarily a character modeler. Lol. I'm learning a lot though, about everything. It helps to have 10 very enthusiastic and nosey artists peering over your shoulder every time you turn on the computer. Most commonly they open up with, What the hell are you doing?! Good stuff.

In the mean time, have an in-progress shot of a character from Allison Theus at Vigil Games. Her website is here and her Tumblr is here Kinda tempted to turn this into a 3D print as opposed to a game asset. These things have amazing jaws/mouths and I hate to waste them on alpha planes when I can have all their teeth in their needle-like glory with a print!